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  1. Collection
  2. Text to Video
  3. Wan 2.2 Animate Animation

Wan 2.2 Animate Animation: Copy Motion to Images

Wan 2.2 Animate Animation takes a reference video clip and a still character image and makes the character perform the same motion shown in the clip. It solves the problem of animating a custom character without rigging, 3D software, or frame-by-frame drawing. Whether you have a portrait, a mascot illustration, or a product graphic, and a reference clip with the movement you want, this model does the work. The model reads motion patterns from the reference video and maps them onto your character image, generating a smooth output video at up to 24 frames per second. You can choose 720p for sharp detail or 480p for faster processing. An optional setting lets you carry the original audio from the reference clip into the final video, which is useful for draft edits and timing tests. Paste a reference video link, upload your character image, choose your settings, and hit generate. The finished video file is ready in minutes. It fits naturally into content pipelines for social media, animation prototyping, and branded character work, with no technical background required.

Official

Wan Video

16.6k runs

Wan 2.2 Animate Animation

2025-09-25

Commercial Use

Table of contents

  • Overview
  • How It Works
  • Frequently Asked Questions
  • Credit Cost
  • Features
  • Use Cases
  • Examples
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Overview

Wan 2.2 Animate Animation reads movement from a reference video and transfers it onto a still character image, producing a finished animated clip. It runs directly on Picasso IA without any software download, animation training, or technical setup. The core input is simple: a video clip with the motion you want to copy and a character image you want to bring to life. The model connects those two inputs and renders the result as a playable video file. This makes it practical for content creators, illustrators, and anyone building animation prototypes without access to frame-by-frame or rigging tools.

How It Works

  • Upload a short reference video containing the motion you want the character to perform.
  • Upload the character image you want to animate, such as a portrait, mascot illustration, or drawn figure.
  • Choose output resolution: 720p for high visual detail, or 480p for faster generation.
  • Set the frames per second up to 24 for smooth motion playback, or lower it to match a specific stylized look.
  • Optionally enable audio merging to include the reference clip's audio in the output, useful for lip-sync drafts.
  • Hit generate and download your finished animated video file.

Frequently Asked Questions

Do I need programming skills or technical knowledge to use this? No, just open Wan 2.2 Animate Animation on Picasso IA, adjust the settings you want, and hit generate.

Is it free to try? Yes, you can run the model without any upfront payment or subscription. Some usage limits may apply depending on your account type.

How long does it take to get results? Most runs finish within a few minutes. Choosing 480p resolution or enabling fast mode cuts that time down noticeably.

What output formats are supported? The model delivers a standard video file you can download and use right away. It is compatible with common video editors and major social media upload requirements.

Can I customize the output quality or style? Yes. Resolution, frame rate, and processing speed are all adjustable before you run the model. The visual result is also shaped by the character image and motion reference you choose, so swapping those inputs is the most direct way to change the output.

How many times can I run the model? You can run it as many times as you need. Each run is independent, so you can change inputs, settings, or motion references freely between iterations.

Where can I use the outputs? The videos you generate are yours to use, including for social media posts, animated avatars, pitch presentations, game prototypes, or client deliverables.

Credit Cost

Each generation consumes 10 credits

10 credits

or 50 credits for 5 generations

Features

Everything this model can do for you

Motion transfer

Reads movement patterns from a reference video and maps them onto a still character image to produce a finished animation.

720p resolution

Generates output video at high resolution for clear, publishable results with fine visual detail.

24 fps output

Produces smooth animation at up to 24 frames per second for natural, fluid movement.

Audio merging

Optionally carries the original audio track from the reference video into the output clip for faster draft editing.

Fast processing mode

Cuts generation time with a speed-optimized path when quick iteration matters more than fine tuning.

Seed control

Reuse the same seed value to reproduce identical outputs across multiple runs.

No rigging required

Takes a flat character image as input with no 3D setup, rigging, or frame-by-frame work needed.

Use Cases

Transfer the walking motion from a reference clip onto a custom character illustration to create a short animated loop

Apply a dancer's movements from a video to a brand mascot image to produce a promotional animation

Copy a waving or gesturing motion from a reference clip onto a portrait photo to create personalized video content

Animate a product mascot by providing a performer reference video and the mascot image as inputs

Generate a quick character animation for a game prototype by matching movements from a reference video to a character sprite

Produce a talking-head animation by using a speaking-head clip as the motion reference for an illustrated avatar

Create animated stickers by transferring head movement and expression patterns from a short clip to a drawn character

Examples

480
3m 14s
Go Fast: Yes
Refert Num: 1
Merge Audio: Yes
Frames Per Second: 24
720
6m 11s
Go Fast: Yes
Refert Num: 1
Merge Audio: Yes
Frames Per Second: 24
720
20m 57s
Go Fast: Yes
Refert Num: 1
Merge Audio: No
Frames Per Second: 24

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